Tuesday, March 3, 2015

Seeing in C#

Being in cocooning mode has been great for digging my teeth into Unity C#. After a handful of futile attempts at getting back into programming (not that I ever was that advanced before, but I have dabbled with GameMaker back in my PC days) and after having done artwork for two games (with Mudvark and Glitchnap), I'm finally starting to see the light, in C#. And it's awesome!

I've been working steadily on a little game idea with Unity 3D. C4D's FBX export hasn't given me any troubles as of late, so my work is easily ported to Unity and I can spend my time focussing on learning C# and on working my way through Mecanim. 'Noodles' will be small and manageable, so I can actually finish it entirely instead of slowly letting it bleed to death or discarding it, as easily happens with my personal projects; even with the simple mechanics I'm already finding plenty of programming obstacles to overcome. So in the mean time, here's some work in progress shots taken within Unity. Also, I'll be posting some work-in-progress on my twitter, from time to time.

Of course there had to be *some* flora in the game.
A view of the main level and its colliders. Very happy with the open look of the architecture.
The outside world.
Preliminary and unnecessary states-messiness in Mecanim.
Oops. Some texture swapping mistakes that actually look kinda rad.
Dreaming of the surface of the sun (enter Sunshine soundtrack cue).


Sander van Rossen said...

I tried to comment before on my phone but I think something went wrong .. If I'm double posting, I apologize ;)
But anyway, cool to see another Indie Dev in Rotterdam!
Just send me a message if you need any help/advice with Unity (I already shipped a game on Unity & I wrote the majority of the code)

Erwin said...

Thanx Sander, will do. :) So far my code is pretty basic entry level.
RoffaIndieDevs unite!

Sander van Rossen said...

Mocht je interesse hebben, er is een slack (soort chatgroup) gestart voor de NL game industrie: https://docs.google.com/forms/d/1uPtEJqtfm78diJIPZ7scQGPsJh7ZntX_IMJi3OPNPrE/viewform

Anton Maslo said...

This looks awesome, best of luck with you game!

I just started studying Unity together with my son, some things look great, others are puzzling, but it seems a very nice environment overall :)

Erwin said...

@Sander: thanx voor de link! Ik zal eens kijken of het iets voor mij is.

@Anton: thanx! Unity seemed also quite daunting for me at first as I'm also new to the whole field of game design, so there's lots of concepts to learn aside from just the software itself.
Good luck with your project!

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